![]() This decides what starting myth units and research players have, and as they advance to subsequent ages players get to choose minor gods to worship which grants different units, god powers, and research. ![]() Gods make up the core foundations of Age of Mythology, as players pick a major god to worship at the start of a match. The three civilizations (Greek, Egyptian, and Norse) play entirely different, from having completely different units, to god power and research. By comparison Age of Mythology has a smaller roster of playable civilizations, but the variety is through the roof. ![]() Age of Empires has a massive roster of civilizations, each of which has its own unique quirks and bonuses.
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