While it's not as smooth as FIFA 15 on the PS4/Xbox One editions, the PS3/360 versions include tweaked ball physics for deflections (including keeper reactions) and more unpredictable shots and outcomes. Squad lineups aren't announced and the announcer's comments seem to be more broad, but it will talk about fixtures, is generally more in synch with the action, and will acknowledge its own interruptions like the new-gen versions.įIFA 15 doesn't feel exactly like 14 on the old systems. ![]() ![]() If you see anything else, feel free to post it down in the comments section below.Īpart from the obviously toned down graphics, including the lack of marks on the pitch and some of the TV touches (like player stat overlays) and cinematic atmosphere shots, the commentary does a decent job. These are a few observations from a limited time with the game. All the systems include amenities like the return of Tournament mode, Friendly Seasons, and loans and Concept Squads in Ultimate Team. However, the PS3 and Xbox 360 versions aren't without their merits. If you have the means, FIFA 15 on the new systems is clearly the way to go (check out our review). ![]() ![]() Find out what's different between the two. FIFA 15 is out for multiple platforms, but per usual, the experiences between the previous-gen consoles and the new ones aren't the same.
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